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	<title>Comments for Mostly Tigerproof</title>
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	<link>http://blog.mostlytigerproof.com</link>
	<description>Craig Timpany&#039;s weblog</description>
	<lastBuildDate>Thu, 11 Feb 2010 08:12:47 +0000</lastBuildDate>
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		<title>Comment on I made a random number god! by Craig Timpany</title>
		<link>http://blog.mostlytigerproof.com/2010/02/05/i-made-a-random-number-god/#comment-112</link>
		<dc:creator>Craig Timpany</dc:creator>
		<pubDate>Thu, 11 Feb 2010 08:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://wildgeese.wordpress.com/?p=237#comment-112</guid>
		<description>Is it bad form to challenge people to your own game? Well anyway, my Endless Climb high score is 176,080. I&#039;m pretty sure this is the only time I&#039;ve been #3 in the world at anything.</description>
		<content:encoded><![CDATA[<p>Is it bad form to challenge people to your own game? Well anyway, my Endless Climb high score is 176,080. I&#8217;m pretty sure this is the only time I&#8217;ve been #3 in the world at anything.</p>
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		<title>Comment on Radiohead model applied to World Of Goo by World of Goo &#171; ROYSDON</title>
		<link>http://blog.mostlytigerproof.com/2009/10/21/radiohead-model-applied-to-world-of-goo/#comment-89</link>
		<dc:creator>World of Goo &#171; ROYSDON</dc:creator>
		<pubDate>Wed, 21 Oct 2009 19:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=171#comment-89</guid>
		<description>[...] like it must not be worth it, but $7 feels like I&#8217;m paying a little and getting a lot. More data and charts if you&#8217;re feeling guilty playing a game and need to justify it [...]</description>
		<content:encoded><![CDATA[<p>[...] like it must not be worth it, but $7 feels like I&#8217;m paying a little and getting a lot. More data and charts if you&#8217;re feeling guilty playing a game and need to justify it [...]</p>
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		<title>Comment on Radiohead model applied to World Of Goo by Craig Timpany</title>
		<link>http://blog.mostlytigerproof.com/2009/10/21/radiohead-model-applied-to-world-of-goo/#comment-88</link>
		<dc:creator>Craig Timpany</dc:creator>
		<pubDate>Wed, 21 Oct 2009 08:30:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=171#comment-88</guid>
		<description>I think the biggest skew is that the survey takers are self-selected. As I understand it, you can get the game and skip doing the survey. There&#039;s going to be a systematic bias toward people who want to justify themselves to 2D Boy.

I just checked the overall price distribution against the price distribution in the survey, and the proportion of people that pay $0.01 is almost halved in the survey takers compared to the rest of the customers. Lucky I didn&#039;t use the revenue figures from the survey.

Oh yeah, another thing to bear in mind is that World of Goo has gone through several discount sales already, so we&#039;re seeing the most price sensitive market segment in both datasets. The 25% of people saying they can&#039;t afford more might be totally genuine, rather than just feeling defensive about their choice. Maybe that $5 peak would be in a different spot if the revenue numbers were for the general population?</description>
		<content:encoded><![CDATA[<p>I think the biggest skew is that the survey takers are self-selected. As I understand it, you can get the game and skip doing the survey. There&#8217;s going to be a systematic bias toward people who want to justify themselves to 2D Boy.</p>
<p>I just checked the overall price distribution against the price distribution in the survey, and the proportion of people that pay $0.01 is almost halved in the survey takers compared to the rest of the customers. Lucky I didn&#8217;t use the revenue figures from the survey.</p>
<p>Oh yeah, another thing to bear in mind is that World of Goo has gone through several discount sales already, so we&#8217;re seeing the most price sensitive market segment in both datasets. The 25% of people saying they can&#8217;t afford more might be totally genuine, rather than just feeling defensive about their choice. Maybe that $5 peak would be in a different spot if the revenue numbers were for the general population?</p>
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		<title>Comment on Radiohead model applied to World Of Goo by zeek</title>
		<link>http://blog.mostlytigerproof.com/2009/10/21/radiohead-model-applied-to-world-of-goo/#comment-87</link>
		<dc:creator>zeek</dc:creator>
		<pubDate>Wed, 21 Oct 2009 06:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=171#comment-87</guid>
		<description>Interesting analysis. of course the survey data is somewhat skewed by the fact that 1&gt; you cannot choose multiple reasons, naturally and 2&gt; any survey is limited in sample, again quite naturally so it&#039;s hard to know what any of it all means, besides that Kyle and Ron had a very nice week</description>
		<content:encoded><![CDATA[<p>Interesting analysis. of course the survey data is somewhat skewed by the fact that 1&gt; you cannot choose multiple reasons, naturally and 2&gt; any survey is limited in sample, again quite naturally so it&#8217;s hard to know what any of it all means, besides that Kyle and Ron had a very nice week</p>
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		<title>Comment on Gathering statistics using Google Analytics and Unity 3D by Craig Timpany</title>
		<link>http://blog.mostlytigerproof.com/2009/10/06/gathering-statistics-using-google-analytics-and-unity-3d/#comment-85</link>
		<dc:creator>Craig Timpany</dc:creator>
		<pubDate>Fri, 16 Oct 2009 20:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=138#comment-85</guid>
		<description>I don&#039;t think that Evaluate field evaluates the expression in the scope of any particular page. Running the snippet from there doesn&#039;t work on my pages either. I was suggesting looking at the javascript error list after the embedded Unity has sent events.

If you want to test the JS without anything else getting in the way, Google&#039;s documentation suggests dumping it in an OnClick handler. They&#039;ve got an example here:
http://code.google.com/intl/en-US/apis/analytics/docs/tracking/eventTrackerGuide.html

If you&#039;re getting pageviews through, I kinda doubt the problem is in the page. That indicates that at least pageTracker._trackPageview() is running. The worst that could happen would be Unity trying to send events before the browser has received the part of the page with the GA code. I&#039;ve never seen that happen though, I&#039;ve only been sending events in response to user input.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think that Evaluate field evaluates the expression in the scope of any particular page. Running the snippet from there doesn&#8217;t work on my pages either. I was suggesting looking at the javascript error list after the embedded Unity has sent events.</p>
<p>If you want to test the JS without anything else getting in the way, Google&#8217;s documentation suggests dumping it in an OnClick handler. They&#8217;ve got an example here:<br />
<a href="http://code.google.com/intl/en-US/apis/analytics/docs/tracking/eventTrackerGuide.html" rel="nofollow">http://code.google.com/intl/en-US/apis/analytics/docs/tracking/eventTrackerGuide.html</a></p>
<p>If you&#8217;re getting pageviews through, I kinda doubt the problem is in the page. That indicates that at least pageTracker._trackPageview() is running. The worst that could happen would be Unity trying to send events before the browser has received the part of the page with the GA code. I&#8217;ve never seen that happen though, I&#8217;ve only been sending events in response to user input.</p>
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		<title>Comment on Gathering statistics using Google Analytics and Unity 3D by Magnus</title>
		<link>http://blog.mostlytigerproof.com/2009/10/06/gathering-statistics-using-google-analytics-and-unity-3d/#comment-84</link>
		<dc:creator>Magnus</dc:creator>
		<pubDate>Fri, 16 Oct 2009 17:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=138#comment-84</guid>
		<description>Maybe I didn&#039;t implement it correctly in my html.

This is what I get when trying to evaluate something similar in the firefox &quot;error console&quot;:
Error: pageTracker is not defined
Source File: javascript:%20pageTracker._trackEvent(&quot;Test&quot;,%20&quot;test&quot;,%20&quot;foo&quot;,%205);
Line: 1</description>
		<content:encoded><![CDATA[<p>Maybe I didn&#8217;t implement it correctly in my html.</p>
<p>This is what I get when trying to evaluate something similar in the firefox &#8220;error console&#8221;:<br />
Error: pageTracker is not defined<br />
Source File: javascript:%20pageTracker._trackEvent(&#8220;Test&#8221;,%20&#8243;test&#8221;,%20&#8243;foo&#8221;,%205);<br />
Line: 1</p>
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		<title>Comment on Orbital Billiards Prototype by Orbital Billiards Revisited &#171; Mostly Tigerproof</title>
		<link>http://blog.mostlytigerproof.com/2009/09/03/orbital-billiards-prototype/#comment-83</link>
		<dc:creator>Orbital Billiards Revisited &#171; Mostly Tigerproof</dc:creator>
		<pubDate>Fri, 16 Oct 2009 04:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://wildgeese.wordpress.com/?p=59#comment-83</guid>
		<description>[...] direction, but for some reason my thoughts kept returning to the first Mostly Tigerproof prototype: Orbital Billiards. The prototype UI had a lot of really obvious problems, so perhaps I was hasty to consider the game [...]</description>
		<content:encoded><![CDATA[<p>[...] direction, but for some reason my thoughts kept returning to the first Mostly Tigerproof prototype: Orbital Billiards. The prototype UI had a lot of really obvious problems, so perhaps I was hasty to consider the game [...]</p>
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		<title>Comment on Gathering statistics using Google Analytics and Unity 3D by Craig Timpany</title>
		<link>http://blog.mostlytigerproof.com/2009/10/06/gathering-statistics-using-google-analytics-and-unity-3d/#comment-82</link>
		<dc:creator>Craig Timpany</dc:creator>
		<pubDate>Thu, 15 Oct 2009 23:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=138#comment-82</guid>
		<description>The javascript console log in your web browser would be good to check too. That&#039;ll tell you whether the call to the GA page tracker is going OK or not.

There&#039;s no minimum of the amount of data. I was getting events listed as soon as I got pageviews listed.

One thing that I should&#039;ve mentioned in the article is that the _trackEvent call has 3 variations:
 - _trackEvent(category, action, label)
 - _trackEvent(category, action, value)
 - _trackEvent(category, action, label, value)

A call like _trackEvent(category, action, null, value), won&#039;t work.</description>
		<content:encoded><![CDATA[<p>The javascript console log in your web browser would be good to check too. That&#8217;ll tell you whether the call to the GA page tracker is going OK or not.</p>
<p>There&#8217;s no minimum of the amount of data. I was getting events listed as soon as I got pageviews listed.</p>
<p>One thing that I should&#8217;ve mentioned in the article is that the _trackEvent call has 3 variations:<br />
 &#8211; _trackEvent(category, action, label)<br />
 &#8211; _trackEvent(category, action, value)<br />
 &#8211; _trackEvent(category, action, label, value)</p>
<p>A call like _trackEvent(category, action, null, value), won&#8217;t work.</p>
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		<title>Comment on Gathering statistics using Google Analytics and Unity 3D by Magnus</title>
		<link>http://blog.mostlytigerproof.com/2009/10/06/gathering-statistics-using-google-analytics-and-unity-3d/#comment-81</link>
		<dc:creator>Magnus</dc:creator>
		<pubDate>Thu, 15 Oct 2009 21:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mostlytigerproof.com/?p=138#comment-81</guid>
		<description>Nice article!

I think I&#039;m doing everything right, and I see the traffic in GA.. but I&#039;m not seeing the actual events.. any ideas? Is there like a minimum amount of events that need to be received before they are displayed, to prevent personally identifiable information?

Didn&#039;t check the unity webplayer log yet tho, might do that.</description>
		<content:encoded><![CDATA[<p>Nice article!</p>
<p>I think I&#8217;m doing everything right, and I see the traffic in GA.. but I&#8217;m not seeing the actual events.. any ideas? Is there like a minimum amount of events that need to be received before they are displayed, to prevent personally identifiable information?</p>
<p>Didn&#8217;t check the unity webplayer log yet tho, might do that.</p>
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		<title>Comment on Satellite Launch Prototype by wildgeese</title>
		<link>http://blog.mostlytigerproof.com/2009/09/09/satellite-launch-prototype/#comment-79</link>
		<dc:creator>wildgeese</dc:creator>
		<pubDate>Wed, 09 Sep 2009 00:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://wildgeese.wordpress.com/?p=80#comment-79</guid>
		<description>For what it&#039;s worth, my high score is 18.</description>
		<content:encoded><![CDATA[<p>For what it&#8217;s worth, my high score is 18.</p>
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